Programming team report for project "Demo for Ubisoft 2007"

Date: 28 June 2007


Table of Contents


Assigned tasks

Task name Duration Assigned to From Days working Notes
PDA 6 KM 13 June 2007 11
Rendering - MRT setup 7 JT 22 May 2007 27
Inert camera system 5 IM 11 June 2007 13
ProgrammerDays remaining: 0

Task pool

Task name Duration Notes
Character – extensive movement testing 2
Level – class, xml loading 4
Scripting – event system 5
Scripts – interpreter embedding 6
Rendering - Parallax 3
Rendering - Relief 4
Rendering - Skin Shader 3
Rendering - Hair Shader 3
Rendering - Reflection 3
Rendering - Shadows 4
Rendering - Particle systems 4
Particle system editor 3
Event editor 2
Visibility determination - portal generation 3
Mini Games 7
Dialogs 3
Cut Scenes 3
Videos 2
Post Effects - Glow 4
Post Effects - True Sight shader 4
Sound - Music 2
Sound - 3d fx 4
Appearance editor 4
Math library architecture optimizations 5
profiling tool & basic profiling 5
thread parallelisation of bottlenecks + alternatives 5
ProgrammerDays remaining: 97

Completed tasks - sorted by completion date

Task name Duration Completed by From To Days working Delay Notes
Character – system update 4 MG 7 May 2007 11 May 2007 4 0
Dialog Editor 3 KM 10 May 2007 17 May 2007 5 2
Ledge – aristera,deksia,pano 5 MG 11 May 2007 18 May 2007 5 0
Additions to engine 3 JT 7 May 2007 22 May 2007 11 8 1,
Ledge – se curve me vasi face length 2 MG 18 May 2007 29 May 2007 7 5
Running jump 2 MG 29 May 2007 4 June 2007 4 2
Standing jump 2 MG 4 June 2007 6 June 2007 2 0
Isorropia 3 MG 6 June 2007 6 June 2007 0 -3
Landing 3 MG 6 June 2007 6 June 2007 0 -3
Inventory 5 KM 17 May 2007 13 June 2007 19 14 1, 2,
Character death - A 4 MG 6 June 2007 15 June 2007 7 3 1,
Character system update 2 2 MG 15 June 2007 20 June 2007 3 1
Character - Death - B 4 MG 20 June 2007 22 June 2007 2 -2
Character – optimization 3 MG 22 June 2007 28 June 2007 4 1
Total Delay: 28
Total ProgrammerDays: 73

Tasks completed by Michael Georgoulopoulos

Task name Duration Completed by From To Days working Delay Notes
Character – system update 4 MG 7 May 2007 11 May 2007 4 0
Ledge – aristera,deksia,pano 5 MG 11 May 2007 18 May 2007 5 0
Ledge – se curve me vasi face length 2 MG 18 May 2007 29 May 2007 7 5
Running jump 2 MG 29 May 2007 4 June 2007 4 2
Standing jump 2 MG 4 June 2007 6 June 2007 2 0
Isorropia 3 MG 6 June 2007 6 June 2007 0 -3
Landing 3 MG 6 June 2007 6 June 2007 0 -3
Character death - A 4 MG 6 June 2007 15 June 2007 7 3 1,
Character system update 2 2 MG 15 June 2007 20 June 2007 3 1
Character - Death - B 4 MG 20 June 2007 22 June 2007 2 -2
Character – optimization 3 MG 22 June 2007 28 June 2007 4 1
Total Delay: 4
Total ProgrammerDays: 38

Tasks completed by John Tsiombikas

Task name Duration Completed by From To Days working Delay Notes
Additions to engine 3 JT 7 May 2007 22 May 2007 11 8 1,
Total Delay: 8
Total ProgrammerDays: 11

Tasks completed by John Makris

Task name Duration Completed by From To Days working Delay Notes
Total Delay: 0
Total ProgrammerDays: 0

Tasks completed by Kostas Michalopoulos

Task name Duration Completed by From To Days working Delay Notes
Dialog Editor 3 KM 10 May 2007 17 May 2007 5 2
Inventory 5 KM 17 May 2007 13 June 2007 19 14 1, 2,
Total Delay: 16
Total ProgrammerDays: 24

Summary

Project "Demo for Ubisoft 2007" start date: 7 May 2007

Total ProgrammerDays remaining: 97

Total Working Days remaining: 24

Estimated completion date: 1 August 2007

Notes

Michael Georgoulopoulos 14 June 2007 test note

Michael Georgoulopoulos 14 June 2007 How to use this system: edit the file "source.txt". Its easy, just keep it organized in //////// sections and then double click "make.bat"

Michael Georgoulopoulos 14 June 2007 Whenever you make changes to the task pool, post a note here, explaining why.

Michael Georgoulopoulos 14 June 2007 you can also associate notes to tasks using the "about" field

Michael Georgoulopoulos 14 June 2007 a note about inventory

Michael Georgoulopoulos 14 June 2007 another note about inventory

Michael Georgoulopoulos 15 June 2007 proekypse 8ema me to character system. 8elei ananewsh prokeimenou na synexisw me to death. opote diakoptw to death task kai to spaw se 2 (death A kai death B). epishs pros8esa kai ena task "Character system update 2" sto opoio 8a ftiaksw ayta pou leipoun.

Michael Georgoulopoulos 20 June 2007 afairesa ta tasks "massive task for Imak" kai "completion of Imak tasks", kai ta antikatesthsa me pio sygkekrimena tasks


















































































Programming team report for project "Demo for Ubisoft 2007"
28 June 2007